![]() Lucinda’s presence in the room was enough to keep the rest of the battered equipment vacant. The gym was often empty during this particular shift. If you’d like to participate, just visit the signup form right here: click me!īattlestar Galactica Deadlock - Dev Diary #15 'Let's Dance' We’ll be starting a beta test of these and some other great features early in the new year. We’ve got a lot more features and improvements to talk about, but we’ll save them for another diary.įinally, we are putting out a call for beta testers. We are also looking into improvements to squadron AI to prevent them venturing into friendly flak fields. We’ve updated the video recorder feature to make it a bit more reliable and performant. To make targeting easier and faster, we’ve made the focus fire command on capital ships pick other capitals instead of fighter squadrons that are closer. Some players have asked for the ability to delete save files, so we’ve added that. We’ve also got a number quality of life improvements in the works. With respect to Cylons, the more you’ve encountered a particular class of ship, the more information will be displayed. Soon, you will be able to view stats and information about Cylon ships you have encountered in the campaign, as well as Colonial ships already unlocked when the campaign starts, via a new Codex. That means you’ll don’t get stats on ships that are automatically unlocked, such as the Manticore or Viper MKI. Presently, you can only see information about ships that have been unlocked. One of the upgrades we’ve been working on is an improvement to the Blueprints screen. “Green leader, you see this? They’re back! The whole frakking squadron is back!”Īt what point do we stop arguing the existence, and instead question the weight of the machine’s soul?Īttention on deck! It’s time for another dev diary, to let you all know about some of things we’ve been working on as we prepare for another big Battlestar Galactica Deadlock update next year. So if they are missing nothing, why must we declare the Cylons as unliving? And if one machine can be said to have lived, why not other machines, smaller, larger? “Frak, these raiders are slippery! Switching gunnery to manual, the system can’t keep up with these ones.” A slug can survive a long and prosperous life without once asking the stars and sky what its grand purpose is. Why assume it can’t know itself? The questioning of one’s self is an idle luxury at best. ![]() “Plating’s taking a beating, sir! They’re giving us a hell of a storm.”Įxcept we know what the machine fundamentally is. Approach is faster than expected.”Ĭonsciousness, then? An informed sense of self, asking that one big question over and over. “Revenant bearing to port, carom one two four. They’re giving off some weird readings.”īut what is the machine actually missing? Breath? Knowledge? Experience is just a glorified probability matrix this path was safe yesterday, and nothing appears to have changed, so it should be safe today. The oracles say it is impossible for a machine to live. Fix : Argos resupply slot issues after reloading a mid battle saveīattlestar Galactica Deadlock - Dev Diary #14 'Gathering Intel' Fix : Loss of input focus when exiting Video Browser using gamepad Fix : Replay auto cam looks at non-moving ships Fix : Empty newsfeed can be cycled through on gamepad Fix : Assault raptors cannot cancel missiles properly while in squadron groups Fix : AI Assault raptor missiles fire when out of range Fix : "Moving to Location" appears in the ShipInfoPanel while a Scorpion is in sentry mode Fix : Comets go through ships in replay mode Fix : Incorrect label for Front sector in Deploy Plating UI Fix : Cannot equip PCM munitions in campaign Fix : Unable to load save game due to DLC locks in some cases Anabasis now has an option to set difficulty when starting a new operation. You can download it from the Members' Area. ![]() Please let us know, as usual, if you have any feedback on it. ![]() Slitherine are releasing a new update, including the new difficulty options for Operation Anabasis that were included in the previous patch but had to be rolled back. Battlestar Galactica Deadlock - v1.1.58 Update ![]()
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